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Boasting an arsenal of Batman’s newest gadgets, Robin is one of the most flexible characters in the Gotham Knights action RPG. Focusing more on dexterity and nimbleness, Robin is easily one of the fastest characters for players with a penchant for quick assaults and knockdowns. However, how can a Robin build be created precisely to capitalize on his skillset?

One-Shot Melee

Despite the impression that Robin’s Gotham Knights gameplay has him whip out gadgets all the time, he has the potential to be one of the hardest-hitting characters in the game. In fact, with the One-Shot Melee build, he does have the potential to take care of any opponent he faces with a single strike.

Key to the One-Shot Melee build is to help Robin secure as much damage as possible through his various attack sources. This means building his Criticals as soon as possible to guarantee above-average damage numbers, as well as improving other attack types such as knockdowns, and Elemental Effects.

Gear Focus: Build The Critical

Suit: Linked Suit Melee: Overtime Effect Bo Staff Ranged: Jumpstart Slingshot

While Robin grabbing a crit-focused build means securing high damage as often as possible, it’s still the player’s responsibility to make sure their playstyle in Gotham Knights gameplay give Robin all the opportunities to nail high damage in the first place. Key to this is the Linked Suit, where Ultimates boost overall damage, revives grant extra health, and Perfect Evades give health over time

Meanwhile, the Overtime Effect Bo Staff encourages efficient mobility, as Perfect Evades not only boost Momentum build-up, but they also heal health. Lastly, Jumpstart Slingshot will have Critical Hits boost overall damage, Momentum KOs grant healing, and low health giving a boost in both Momentum and Critical damage.

Skill Tree Focus: Secure Damage

Slugger: Critical Expertise, Precise Strikes, Elemental Decoy, Elemental Focus Shadow: Light Footed, Stealth Damage+, Turnabout Takedown, Reduced Visual Stim, Shadow Renewal Tinkering: Elemental Charge, Sticky Pellet, Sticky Pellets x3, Elemental Resistance Knighthood: Stealth Takedown, Aerial Attack Smoke, Microbots Cooldown Reduction, Combat Expertise

When it comes to this particular build, the best way for Robin to meet his potential in Gotham Knights gameplay is to capitalize on his damage opportunities. He can do this best through the Slugger tree, which boosts his Critical stats across all damage areas.

Likewise, his combat opportunities are further improved with Shadow and Tinkering, as the former has skills that let Robin dish out more damage from stealth while at the same time improve his damage output from Elemental Effects. Lastly, his Knighthood skills can help him unleash more combos and improve his damage performance across all fronts.

Momentum Abilities Focus: Flexibility Is Key

Ultimate: Microbots Momentum Ability 1: Fireworks Momentum Ability 2: Bo Spin Momentum Ability 3: Cloak

A huge part of what makes Robin capable of one-shotting enemies is how his gadgets accommodate excellent entry from stealth. Granted, his Microbots (Ultimate) allow him to dispatch opponents up close with constant attacks that end with bursts. However, it’s the rest of his toolkit that allows his flexibility to shine.

For instance, his Bo Spin is a decent gap closer that allows him to deflect bullets while rushing towards his target in the Batman game. Likewise, Fireworks allow him to attack from afar as they not only distract opponents but even dish out decent AOE damage. Lastly, Cloak allows easier entry from stealth, allowing Robin to unleash powerful attacks after being hidden.

Damage Consistency

With Robin having one of the most flexible arsenals in Gotham Knights gameplay, he’s one of the most viable characters to be able to dish out consistent damage throughout the game. In turn, his Damage Consistency build may be one of the most optimized builds out there that allows Robin to fulfill his damage potential.

Unlike other builds, the Damage Consistency build doesn’t necessarily secure the highest damage numbers but instead ensures Robin has the means to get his numbers up as often as possible. In turn, a lot of the parts of this toolkit will focus on getting more damage from attacks such as Momentum Abilities, knockouts, and even Ultimates.

Gear Focus: Knockout Advantages

Suit: Linked Suit Melee: Modular Concussive Bo Staff Ranged: Cryogenic Slingshot

Robin as a speed character in Gotham Knights won’t be as helpful if he isn’t able to dish out as much damage as possible in between pursuits. To solve this, Robin needs to have the right Gear - starting with the Linked Suit where Perfect Attack KOs will cancel the damage of the next attack received, team revives are healed, and Ults get boosted damage.

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In addition, the Modular Concussive Bo Staff gives incentives on close-up incursions, as Melee Attack KOs not only boost Critical Damage, but it will also double the effect of the next Elemental Effect. Lastly, the Cryogenic Slingshot amps up KOs further as Perfect Attack KOs give Momentum, Momentum Ability KOs get more Momentum build-up, and general KOs secure more Elemental Effect damage and resistance.

Skill Tree Focus: Give Room For Stealth

Slugger: Perfect Evade, Critical Expertise, Precise Strikes, Elemental Focus, Elemental Decoy, Back Damage+ Shadow: Light Footed, Turnabout Takedown, Reduced Visual Stim Tinkering: elemental Charge, Sticky Pellet, Sticky Pellets x3, Elemental Burst Knighthood: Sideways, Sideways Takedown, Stealth Takedown, Microbots Cooldown Reduction

Mobility is the key to Robin’s flexibility in Gotham Knights gameplay, and a huge part of his speedy nature relies on the right skill trees. While his Slugger tree is the ideal choice for players to max out his Critical stats, his other trees deserve focus in how they diversify Robin’s movement capabilities.

For instance, Shadow now gives Robin more access to faster stealth kills through Light Footed and Reduced Visual Stim, while Turnabout Takedown lets him defeat larger foes as well. Meanwhile, Tinkering gives him access to more potent damage options via Elemental Effects through Gotham Knights gadgets. Lastly, his Knighthood ensures his stealth takedowns give him even more combat benefits, encouraging quieter gameplay.

Momentum Abilities Focus: Cover All Ranges

Ultimate: Microbots Momentum Ability 1: Warp Hit Shot Momentum Ability 2: Bo Spin Momentum Ability 3: Evade Decoy

Unlike other Robin builds, the set of Momentum Skills here accommodate Robin across different range types. For instance, Microbots (Ultimate) is a nifty Ability that can unleash Microbots that devastate targets at a distance, all the while finishing with a burst that can eliminate them or give Robin more than enough time to set up other skills.

While Evade Decoy is a decent Momentum Ability for surprise stealth attacks, Bo Spin is a great gap-closer against ranged opponents with its bullet-deflection ability. Lastly, Warp Hit Shot can strike opponents quickly from a distance, especially since it will have Robin teleport towards the enemy’s location quickly.

Lord Of Shadows

One might associate Robin with the ninja or the assassin due to his access to plenty of gadgets. Players can amp up their Gotham Knights gameplay to 100 by letting Robin live up to his full potential with the Lord of Shadows build.

Compared to other builds, the Lord of Shadows ensures Robin is able to capitalize on his abilities to surprise enemies with stealth attacks more repeatedly. This encourages highly tactical play with little to no room for getting caught, meaning Robin’s skillset are all tailored to securing high damage numbers from stealth and even higher damage to eliminate foes quickly even when spotted.

Gear Focus: Stealth Attack Focus

Suit: Stealth Suit Melee: Stealth Bo Staff Ranged: Vampiric Slingshot

Mastering stealth as Robin means his Gotham Knights gameplay should have him get benefits from staying as quiet as possible. Key to this build is his Stealth Suit, which not only grants double the Elemental Effect damage at full health, but Stealth Attack KOs now grant extra Momentum and even extra Critical Damage until hit.

Meanwhile, his Stealth Bo Staff buffs Stealth Attack KOs with health bonuses and boosts to general Damage and Critical Damage until hit. Lastly, his Vampiric Slingshot now grants healing from Momentum Abilities and Critical Hits, as well as boosted Elemental Effects from Precision Aim KOs.

Skill Tree Focus: Secure The Damage Numbers

Slugger: Perfect Evade, Critical Expertise, Precise Strikes Shadow: Light Footed, Stealth Damage+ Turnabout Takedown, Reduced Visual Stim Tinkering: Sticky Pellet, Sticky Pellets x3, Elemental Charge, Elemental Burst Knighthood: Sideways, Sideways Takedown, Stealth Takedown, Microbots Cooldown Reduction

Securing Robin’s stealth potential has a lot to do with improving the right skills, with the Slugger tree ensuring all his stealth attacks have the best opportunities for the largest damage numbers. A close second with regards to priority has to go to Shadow, as skills like Stealth Damagee+ and Turnabout Takedown ensure Robin can take care of even the toughest of foes in stealth attacks.

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Meanwhile, Tinkering allows Robin to deal Elemental Effect damage from afar, which is always a decent option when dealing with multiple foes. Likewise, his Knighthood tree should prioritize boosting his stealth damage further via Stealth Takedown.

Momentum Abilities Focus: Flexible Stealth

Ultimate: Microbots Momentum Ability 1: Fireworks Momentum Ability 2: Evade Decoy Momentum Ability 3: Bo Spin

A huge part of what makes Robin’s arsenal so efficient is how his Momentum Abilities mesh well with his flexible combat capabilities against Batman’s enemies. His Microbots (Ultimate) alone emphasizes this: they distract enemies with relentless attacks and a huge burst finish, leaving Robin with enough room to release more attacks or retreat for safety.

From a stealth approach, Robin can also use an Evade Decoy that releases damage upon contact, while his Fireworks can also deal AOE damage from afar. Lastly, his Bo Spin is a fast and loose AOE attack that can also deflect bullets.

All-Around Range Options

As Batman’s ally, Robin should always be prepared to adjust to Batman’s analysis of the battlefield. Aside from being trained in martial arts and using various weaponry, Robin needs to be able to adjust to the situation on the fly. The gameplay of Gotham Knights emphasizes this through All-Around Range Options, where Robin’s priority is to always have an ace up his sleeve, be it when dealing with opponents up close or afar, or from the shadows or in full view.

The All-Around Range Options build is suited to prove Robin’s efficiency as Batman’s recent protege, being armed to the teeth with a number of gadgets and skills that allow him to cover almost any combat situation. This means the parts of this build that players should prioritize all ensure Robin has a means to deal with any scenario, be it securing basic damage numbers or getting advantages from special tactics such as knockouts and Criticals.

Gear Focus: Score Advantages Through Actions

Suit: Reinforced Suit Melee: Revenant Bo Staff Ranged: Modular Concussive Slingshot

Grabbing an all-rounder in the form of Robin means ensuring his Gear in Gotham Knights gameplay grant him the most benefit in combat situations. For instance, Reinforced Suit boosts his Critical Damage with Perfect Evades, his knockouts generate health, while being at low health boosts his defense.

Meanwhile, Revenant Bow Staff incentivizes revives as the action now boosts general Damage and Critical Damage. Lastly, Modular Concussive Slingshot encourages more knockouts, as both standard and Heavy Ranged Attack KOs now boost Critical Chance, while Momentum Ability KOs will double the effect of the next Elemental Effect ability.

Skill Tree Focus: Incentivize The Quiet

Slugger: Perfect Evade, Critical Expertise, Precise Strikes, Back Damage+, Elemental Decoy Shadow: Light Footed, Stealth Damage+, Reduced Visual Steam, Shadow Renewal Tinkering: Elemental Charge, Sticky Pellets, Sticky Pellets x3 Knighthood: Sideways, Sideways Takedown, Stealth Takedown, Microbots Cooldown Reduction

Securing Robin as an all-rounder means being able to access skills that allow him to perform in any combat situation in Gotham Knights gameplay. First and foremost among his priorities is his Slugger tree, as this is designed to maximize his Critical stats and boost his damage across all levels.

Afterwards, it’s up to the player to choose which trees to focus on next. For the quieter Robin, Shadow and its Stealth Damage+ and Shadow Renewal greatly incentivizes stealth takedowns. Meanwhile, Tinkering gives Robin more access to Elemental Effects via Elemental Charge and Sticky Pellets +3. With regards to Knighthood, Sideways Takedown and Stealth Takedown are always decent choices to give Robin access to more finishers.

Momentum Abilities Focus: Gadget Supremacy

Ultimate: Microbots Momentum Ability 1: Evade Decoy Momentum Ability 2: Fireworks Momentum Ability 3: Bo Spin

Given Robin’s flexibility as an all-around character, his ideal Momentum Ability combination focuses on securing the advantage through various distractions and gadgets. Key to this is his Microbots (Ultimate) that are able to provide much-needed backup as they swarm around enemies before ending with a devastating AOE blast.

The rest of his toolkit have similar functionalities. For instance, he introduces himself to combat through Evade Decoy, which can explode and deal small damage with the right upgrades. Meanwhile, his Fireworks not only distract enemies but also deal Elemental Effect damage from afar, making it a nifty AOE. Meanwhile, his Bo Spin allows him to deflect bullets while also attacking enemies around him.

Gotham Knights was released in 2022 for the PS5, Xbox Series X/S, PC

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